Wednesday, July 20, 2016

ANTIGENCON Useful Game Data

Here are all the games I'm going to run and a bit more info about each. DO NOT sign up here, sign up when the G+ signup is posted sometime next Mon or Tues. Follow me on G+ to make sure you don't miss it. I am running at least 1 game a day. If you have any questions hit me up but remember you DO NOT SIGN UP HERE, you just click the NAME OF THE GAME and follow the link to its individual G+ Event listing.

THURSDAY August 4, 10PM GMT/6PM EDT
3 hrs

Suckburg: A DuckTales/Darkwing Duck Post-Apocalypse Game

Custom Mutant Rules
4 Players
No FLAILSNAILS, Pregens provided
Hangouts game, only audio required

Black magic gone wrong burned the world 1000 years ago and only those within the protective energy dome around Duckburg were spared...spared, but not unchanged. Emerged after a century in Cry the world has changed yet again, and that just won't do: put things back to the way they USED to suck and shape the world into YOUR kind of dystopia.

WHAT YOU NEED: Standard set of polyhedrals or a good die result generator. Microphone. Camera optional. Knowledge of how to work Hangouts; if you haven't used Hangouts before give it a test run before the night. Something far less than complete ignorance of the Barks/Rosa Duck books, DuckTales tv show, or Darkwing; Something far far less than encyclopedic expertise about same.

MORE INFO: We'll take a 10 minute break at the 1:50 mark, otherwise hit the head or refill your bev as needed while we keep rolling. This game began as minor mods to Mutant Future but got out of hand. If you're expecting d20s to-hit rolls, saving throws, hit dice, armor class, levels, xp, race/class, don't worry: you are still on safe ground. We will begin play no later than 5 minutes after the posted start time if we have 3 players. If someone cancels or doesn't show up or has technical difficulties I'll tag in an alternate if and only if an alternate is waiting already. The pregen you start with will be determined by random roll and if anybody dies during the session I will offer them a replacement character by just going down the list of the remaining pregens in order.

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FRIDAY August 5, 6PM GMT/2PM EDT
3 Hrs


TSR Marvel Super-Heroes (Done Wrong)
4 Players
No FLAILSNAILS, Pregens provided, previous MSH-Gone-Wrong characters permitted
Hangouts game, only audio required
The Green Room hasn't brought you here to stop the power mad despot of a hostile monster nation. You're here to appease the scouring cosmic arbiter by bearing witness and stopping the murder of a murderer.

WHAT YOU NEED: Percentile dice. This table sitting handy to you, on a printout or on your monitor. A vague familiarity with TSR's MSH might help you but I'm doing so much of it my way that it might hinder you as much. A knowledge of Grant Morrison's Doom Patrol or Warren Ellis' Planetary would help, same with Jack Kirby's 70s output.

MORE INFO: We'll take a 10 minute break at the 1:50 mark, otherwise hit the head or refill your bev as needed while we keep rolling. You want to read more about my MSH Done Wrong rules go here. If you want to create a character of your own or you want to learn more background for this game go here. That second link also includes 3 examples of character creation. IF YOU MAKE YOUR OWN CHARACTER YOU HAVE TO GET IT APPROVED BY ME BEFORE THE SESSION BEGINS. This is mostly just me double checking your math. NO travel powers unless I approve them.

We will begin play no later than 5 minutes after the posted start time if we have 3 players. If someone cancels or doesn't show up or has technical difficulties I'll tag in an alternate if and only if an alternate is waiting already. You'll be able to choose your pregen from a list. In the event that you are killed you won't be handed a replacement character, you'll take over as one of my villainous henchmen instead.
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SATURDAY August 6, 11:59PM GMT/7:59PM EDT
3 Hrs


Feng Shui (technically Feng Shui 2; archetypes provided)
4 Players
No FLAILSNAILS
Hangouts game, only audio required

In a swinging 60s Hong Kong equal parts Run Me Shaw and Lorenzo Semple Jr. men and women of all nations, races, and creeds gather for a voyage to the Chinese mainland. Paying your respects to Master Po is near the top of the agenda...right after finding out what killed him!

WHAT YOU NEED: 3d6 of one type (black, red, gem, pips) and 3d6 of another type (white, blue, opaque, numerals). I'll be using black and white and that's the language I'll be using: black for the positive dice, white for the negative dice. I'll be tracking all shots so that if time demands it I can fudge them slightly to get everything done in time; not only do you not need a shot counter handy, DO NOT use one. A familiarity with Shaw Brothers style HK flicks would be helpful but not essential.

MORE INFO: We'll take a 5 minute break at the end of every "day" of the weekend, otherwise hit the head or refill your bev as needed while we keep rolling. The Archetypes eligible to be played will be the Exorcist Monk, Karate Cop, Martial Artist, Masked Avenger, Old Master, Sifu, Spy, Sword Master. We won't be doing any trait swapping. Each type may only be used once, with the exception of the Old Master and Martial Artist. Obvious I think but to be clear: Master Po trained and mentored people all over the world so if you want your Karate Cop to be black gay and Canadian knock yourself out. We will begin play no later than 5 minutes after the posted start time if we have 3 players. If someone cancels or doesn't show up or has technical difficulties I'll tag in an alternate if and only if an alternate is waiting already. In the event that you die you don't get a new character but hey....stick around, there's still stuff for you to do.
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SUNDAY August 7, 6PM GMT/2PM EDT
3 hrs

WEG Ghostbusters (pregens provided)
4 Players
No FLAILSNAILS, pregens provided.
Hangouts game, only audio required

The kids call him Long John, a psychic golem of manmade nightmare who has ripped through to the material plane. To catch a ghoul you have to think like a ghoul, so the franchise calls in some favors with the REAL Ghostbusters: if anyone can help them understand how fear stalks the mind of a child, the Boogieman Can.

WHAT YOU NEED: Just a whole big mess of d6, but actually not even those because I will be rolling all the dice. Other than that the best tools would be a vaaaaague understanding of Atlanta and the Real Ghostbusters. Only a vague familiarity though because honestly I know a 30 year old cartoon better than the city I lived in for like six years and I am far from any wiki-editing aficionado.

MORE INFO: We'll take a 10 minute break at the 1:50 mark, otherwise hit the head or refill your bev as needed while we keep rolling. There will be a small, quick element of pregen customization at the beginning of things. You get to choose your pregen. We will begin play no later than 5 minutes after the posted start time if we have 3 players. If someone cancels or doesn't show up or has technical difficulties I'll tag in an alternate if and only if an alternate is waiting already (alternates and people who show up after the posted start time, we will not wait for you to customize your guy, you will have to do it on the fly and we'll meet you back at HQ). You probably will not be hospitalized in the course of the adventure but if you are then you can take over controlling a couple of the ghosts.
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Monday August 8 1AM/SUNDAY NIGHT 9PM EDT
3 hrs

D&D Basic/Expert
3-6 Players
DEAD FLAILSNAILS CHARACTERS ALLOWED ONLY
Hangouts game, only audio required.

The honored dead and greatest bastards are all being ferried to a new and darker afterlife, to be built upon the ash of the waking world! You must conspire to prevent this apocalypse while at the same time sabotaging one another as you all attempt to jump ship and escape to the land of the living!

WHAT YOU NEED: A dead FLAILSNAILS character; that is a character who played in more than one DM's campaign, who was created and maintained as FLAILSNAILS legal, who died. Standard polyhedrals. Flexibility regarding your abilities and the game rules as required to make things manageable.

MORE INFO: We'll take a 10 minute break at the 1:50 mark, otherwise hit the head or refill your bev as needed while we keep rolling. Magic-User types (psions, warlocks, etc) only have access to the spells they had memorized when they died and cannot relearn spells unless their spellbook (or equivalent) was formally buried with them. Cleric types (paladins, druids, etc) have no spells but are immune to their own Turn Undead; they can plead for 1 spell per level if their holy symbol was formally buried with them and their resting place consecrated. Nobody has the weapons, armor, magic items they owned in life unless they were formally buried with them. If you're not sure whether you would have such an item or resource available to you because that was too long ago, guess what: you don't. Other race or class abilities or mutations or special stuff like blue mage powers, you still have all of that. 

Remember that this mission will be threefold: cooperate to survive the ship of the dead, cooperate to stop the apocalypse this ship will cause, and fuck each other over so you can win the ONLY loot or reward this session has to offer: one more day of life in a world close enough to your own/the one you died in that you can reach it by nightfall. Dawn the next morning brings your death unless you use the 24 hrs provided to you to somehow prevent it. Even if your character died beyond all normal physical recovery this is your soul being dragged from the hells-across-worlds and given flesh, so anything is possible. We will begin play no later than 5 minutes after the posted start time if we have 3 players. I won't tag in any alternates although people can drift in and out as other dead spirits or make cameos using their own dead FLAILSNAILS characters. If you die you are not given a new character, you're assigned a bad guy to use to bedevil your former allies; your old character is now dead even to death, and he has no more soul to even recover from the underworld. If you survive the game without making it back to the land of the living your soul is still intact and you can try again next year.